Resident Evil 4has looked highly faithful to its original counterpart since its gameplay was revealed. Many fans of the originalResident Evilgames rejoiced when that was acknowledged, especially after how loose of an interpretationResident Evil 3was compared to its original game. Thankfully, more news has ensured thatResident Evil 4’s enduring iconographywill be reprised, though some fans may actually find this to be a detriment if done poorly or if it adheres to the source material too closely.

It was recently confirmed thatResident Evil 4will feature the original game’s island setting. This makes sense due to how faithfully the remake looks to be adapting the original, but this may have actually been a divisive choice with regard to how some fans perceive this part of the game. It is true that the island is crucial to the narrative, but in its time, it was regarded much more poorly than the rural village and castle areas that came before it. Because the island is returning for the remake, it could potentially bog the game down with the same mundane shift in tone.

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Resident Evil Rarely Sticks the Landing on Its Third Act Settings

TheResident Evil 4island problem isn’t unique;Resident Evilgames often have lackluster third acts, typically due to a tonal shift in location that is underwhelming and starkly opposite to the installment’s primary locale. Indeed, the main setting for eachResident Evilgame is incredibly important to its iconography—Resident Evil Villagedemonstrated this through a subtitle that points to a nondescript location, making its setting a character itself and the indisputable star of the game as a result.

That said,Resident Evilseems unable to help itself when it comes to shifting that focal point to a different location in the final act of the game. Thus, that location becomes divisive because it essentially plucks players from the setting, atmosphere, and gameplay they were enjoying.Resident Evil 7has perhaps the most divisive third act setting of anyResident Evilgame, taking place on a wrecked ship and a mine tunnel after having players explore a dilapidated, disgusting estate.

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However,Heisenberg’s factory inResident Evil Villagewas also not remarkable or favorable in comparison to the explorable village that players spend most of their time in.Resident Evil 4had the same concerns before either of these games, where its island setting was a drastic change from the rural Spain setting that makes the game iconic.

Resident Evil 4’s Island Section Has a Lot to Live Up to

The island is divisive because it tonally shiftsResident Evil 4from a survival-horror game to an action-oriented game, complete with rooms of military Ganados and explosions, which disrupts its established atmosphere. Although it diversifies the gameplay, it’s an unfavorable change when compared to earlier locales that have much more personality and nostalgia. Players may not have had such a mixed reception towardResident Evil 4’s island setting if the game’s earlier settings were not as paramount and rich as they are. Of course,Resident Evil 4’s island is where players find Los Illuminados’ Regeneradors and Iron Maidens, but that is likely the most meaningful addition that sequence provided to players.

There is much to enjoy about each setting inResident Evil 4, and the island being in the remake gives it an opportunity to be presented uniquely. If Capcom is going into this remake with all the knowledge ofwhat fans adored and disliked aboutResident Evil 4, there is a lot of potential for what this reimagining of the island could produce.

Resident Evil 4is scheduled to release on March 24 for PC, PS4, PS5, and Xbox Series X/S.