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However, while the list of upcoming games is impressive, it is certainly not comprehensive. There are many more classic games that are favorites of long-term Nintendo players that still need a Switch release. Let’s take a look at a few of the games that Nintendo 64 fans will soon be clamoring for. Here are 5N64 games that deserve a Nintendo Switch release.

5Banjo-Tooie

Easily the most obvious entry on this list. Released in the year 2000,Banjo-Tooieis the sequel to the hit 3D platformer developed by Rare,Banjo-Kazooie. The game picks up a while after the first game ended, with Gruntilda having an all-new evil plan. The game features similar gameplay from before, but with several new additions, such as more playable characters, new collectibles, and moves.

One of Tooie’s strongest aspects is definitelyworld-theming. You explore really creative environments such as a theme park, a seaside town with ancient ruins beneath the ocean, or a prehistoric land. You also cannot forget about that phenomenal soundtrack, of course, composed by the wonderful Grant Kirkhope. Seriously, just about every song on this soundtrack is a hit. It’s that good.

cover art banjo-tooie

4Diddy Kong Racing

Released in 1997,Diddy Kong Racingis a unique combination of Racing/Adventure games. It has a somewhat bizarre storyline starting with Diddy Kong receiving a letter at his house from his friend Timber the Tiger, that just says “Dear Diddy, Help!!!” It is discovered that Timber’s Island has been taken over by the villainous Wizpig, and it’s up to Diddy and his friends to stop him.

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diddy kong racing nintendo 64 box art

Diddy Kong Racing takes full advantage of itsinteresting genre mix, as exploring the game’s tightly designed overworld to find the four main worlds and other secrets within them are crucial. The game also features multiple playable characters with unique stats, wonderfully designed courses, and once again, anoutstanding soundtrack, this time composed by David Wise.

3Mario Party 1-3

These three are all being conflated due to how similar they are. Developed by the (now defunct) Hudson Soft, and released in 1998, 1999, and 2000 respectively, these areparty games. Participants play as variousMario characters on boardgame-styled mapseach with their own aesthetics and gimmicks to collect the most coins and stars to beat all of the other players.

Mario Party 2 and 3 areunquestionably the better entriesas the first game has not aged as well. MP2 has some really creative board designs and was the series' introduction to items, allowing players to add more depth to their strategies. MP3 expands on this idea by lettingplayers carry 3 itemsat once as well as having a fun selection of sideboards just to shake things up a bit.

mario party 2

The minigame roster in both games is really solid.The Mario Party serieshas a charming mix of luck and skill to create highly entertaining matches, definitely making them worthy entries on the Switch.

2Space Station Silicon Valley

This is anextremely unusual one, but that’s exactly why it’s on this list. Developed by DMA Design (now Rockstar North Limited) in 1998,Space Station Silicon Valleyis aPuzzle/Platforming game. It tells the story of a space station that disappeared 7 minutes after its launch, and its sudden reappearance after many, many years, but it’s now set on a collision course towards Earth. A human named Dan Danger and a robot named Evo set out to stop it, but on the way they crash land into the station, resulting in Evo just being a singular chip and they must reassemble his body.

Evo is not useless as just a chip however, as said chip cantake control over the various robotic animalsscattered across the station after stunning them in combat. Evo can use their unique abilities to traverse through the game’s levels. It’s all an extremely interesting concept. you may control things such as a mouse that’s small and fast, a sheep that can slow its descent, or a dog that can bite through obstacles.

Space Station Sillicon Valley - Cover Art

These animals are placed strategically throughout the game, always being in places where needed. So, there isn’t any annoying retreading to get specific animals you need at specific times. The game also has a lot of personality. Some of this is shown in the level descriptions such as, “turn off the giant computer thing” or “activate the big machine”.

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SSSV is not without its flaws. Not all of the levels are great, the pace is slow at points, and certain animals can be really frustrating to fight. However, the concept is just so incredibly interesting that it’s worthy of inclusion on the Switch.

1Pokemon Stadium 1 and 2

Pokemon Stadium 1 and 2were developed by Nintendo EAD and HAL Laboratory in 1999 and 2000 respectively. They were the first games to feature 3D Pokemon battles. Players could transferPokemon from Gen 1 and 2games into the Stadium and have them battle other trainers or the Gym Leaders in Gym Leader Castle.

If a player didn’t have any Pokemon to use, the games came with at least 1 rental Pokemon of each species that existed in the first 2 Gens. The quality of some of the Pokemon builds is questionable, but there is a certain amusement in how weird the sets are and how challenging it can be using Pokemon that aren’t as efficient.

pokemon stadium 2

PS1 and 2 feature a very fun and surprisinglyaddicting selection of minigameswhere players assume the role of the Pokemon themselves. These games range from a version of “Simon Says” starring a group of Clefairy in a school setting, to using Scyther and Pinsir’s sharp features to cut logs in half with good timing, to tilting a Chansey in various directions to catch as many eggs in her pouch as possible. All in all, they’re simply a load of fun.

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