Hazelight’s new co-op adventure,It Takes Two, is filled with nods to different game genres, easter eggs, and some pretty epic boss fights. Each one of the boss fights in this new game brings different mechanics and difficult co-op challenges for players to overcome.
RELATED:Co-Op Games To Play After Beating It Takes Two
Not all of these fights are easy to figure out right away. Some of them will have players guessing until these end up dying at the hands of a space monkey or a giant octopus, but that is all about trying to figure out how the game works.
Updated August 05, 2025 by Ritwik Mitra:It Takes Twois one of the greatest co-op action-adventure games of all time. The game is absolutely bursting with creativity, adding new mechanics and changing up the gameplay every so often to keep things fresh and engaging. The plot of It Takes Two also touches upon some quite relevant topics, but even if it does not hit the mark for every player, the title more than makes up for it with stellar gameplay loops that will keep people engaged for the longest time.

The boss fights serve as the biggest test for players who have ideally familiarized themselves with the mechanics present in each level. These climactic encounters are a joy to play through and make for a great time as players conquer these obstacles and progress through the game.
Vacuum Tower
To start the fight, the Vacuum Tower willlaunch flaming canistersat the players. Dodge these and wait for a platform to raise up in the back of the arena. This platform will have a vacuum hose attached to the top and bottom. One player musthop on the bottom portion of the hoseto suck up the flaming canisters, while the other player uses the top hose toshoot the canistersat the boss.Since players have been doing the same throughout the initial portion of the level, this part of the boss fight shouldn’t be all that challenging.
Once the players damage the boss enough, he will slam the arena. This will create areas of expanding air that the players must dodge. Players should be familiar enough with the movement mechanics of the game to get through this part unscathed. The canisters will then make a return and the players will need to perform their hose trick again. After damaging the boss a second time, he will start slamming the arena again.

RELATED:The Best Cooperative Games Perfect For Date Nights
Following this latest outburst, the boss will causestrips of explosive mines to fall down.Dodge a row and wait until they explode. Going back to where they just exploded will be a safe area. Damage the boss with more canisters and then survive the onslaught of slams, mines, and flaming lint balls. It’s a great conclusion to the first boss in the game, and players need to be on their toes at every step of the way to damage the boss one last time and defeat it once and for all.
That being said, the boss fight isn’t over after the health bar is gone. The player needs to perform one last action with the boss’s hoses, which will fall after his HP depletes. Both players must grab a hose and direct them to the boss’s eyes. This will start the cutscene where the boss meets his end and players successfullyconquer the first stage ofIt Takes Two!

Toolbox
Phase One
The boss will start off by firing nails all over the platform, before taking his arm and swinging it from right to left. Jump over the arm to avoid damage, following which the player who is controlling Cody will need tothrow a nail into the boss’s arm to pin it down. Following this, Cody must then throw the other nails into the two wood pieces in the boss’s arm. This will allow May toswing up to the platformnext to the boss — a form of teamwork that the players had been replicating for quite some time in the stages following this boss. May must thenhit one of the lockswith her hammer until it breaks off, allowing players to get into the second phase of the fight with ease.
Phase Two
The Toolbox will now throw more nails, while also usinga drill to create holes in the arena. After a little while, the boss will throw out some saw blades. Dodge everything to avoid a premature demise until the boss brings out his arm, following which Cody must pin down the arm again and help May swing over to the other lock. Break the other lock and the boss’s arm will fall off. With one arm gone, the boss will start using the other arm to slam down on the arena.
RELATED:Singleplayer Games that Would be Better with Co-op (& Others That Wouldn’t)

After dodging the arm for a little while, the boss will place it on the right side of the arena.Cody must stand on the arm while May hits the other end to launch Cody into the air. While in the air, Cody will need to throw nails at an aerosol can on top of the boss. Cody must hit the can a few more times using the same mechanic, which is necessary to ensure that the boss is taken down sooner rather than later.
The boss will use two new moves in the meantime; using a saw blade to cut off pieces of the arena and spinning his arm around to knock the players off the map. Players need to be on their toes to dodge these moves while also damaging the Toolbox in the process, which can seem challenging but is quite doable.Once the aerosol can is destroyed, it will take the toolbox down with it, letting players bask in the glory of beating the second boss in the game!

Shield Wasp
The first boss fight of the Tree chapter is against the Shield Wasp. This boss fight goes by pretty quickly because the boss performs the same maneuver over and over again. Shield Wasp willcharge at either May or Cody three or four times before switching over to the other player.
Dodge to the left or right when the wasp charges, and turn around quickly tocover it in sapusing Cody’s sap gun. Once the boss is covered in enough sap, May will need to use her match launcher to ignite it. Do this a few times, and the boss will be defeated. Remember, the more sap covering the boss, the more damage the matches will do. So, try and maximize the total amount of sap that can cover this annoying insect before May delivers the final blow.

Mortar Wasp
The Mortar Wasp boss fight is another straightforward boss fight that is simple to complete. It willfly above Cody or May and drop green mortar bombson top of them. As with the Shield Wasp fight, Cody must coat the Mortar Wasp in sap until it is completely covered.
After that, May needs toshoot it with a match. These explosives will defeat the Mortar Wasp after a little while. Just keep rinsing and repeating, and this boss should be down and out for the count!

Mini-Boss: Wasp Swarm
Though it isn’t marked as a boss with a large health bar at the top of the screen, the Wasp Swarm is still a difficult enemy to handle. The Wasp Swarm mini-boss is taken down in two phases. During the first phase, the team will need tododge the waspsas they form the shape of a hammer and attempt to hit Cody and May. The player controlling Cody mustuse the sap gun to cover the waspslike in previous fights. May can then use hermatchstick gun to ignite the sapand hurt the wasps. Always prioritize dodging during this segment, otherwise the players can be smashed in seconds.
Phase two will start when the Wasp Swarm starts hitting the ground over and over. This will cause the floor to break, and Cody and May will fall down. They will land on a different part of the tree that they must slide down. The Wasp Swarm will form various shapes toblock Cody and May’s progression down the slide. Keep the pattern ofhitting them with sap and then a matchstickto break up the formations. The boss fight will end when the players enter a cutscene for the next area, which is a shame since players would’ve wanted to do away with this Wasp Swarm for good.

Giant Beetle
The Giant Beetle will start off by charging at either May or Cody. Run around the map while dodging the charges tomake it over to the sewer grates. There are four sewer grates around the arena. Cody must fill these up with his sap gun to make for the perfect trap that can chip away at the Beetle’s health.
RELATED:Best Online Co-Op and Multiplayer Games For Social Distancing

One of the players can then lure the boss over one of the grates while May shoots the sap. Once the boss is damaged, it will slam the ground, creating one to three red rings that will expand outward. Jump over the rings to avoid any unnecessary damage and get ready for the boss to charge at the two players once again. Here, players need to stay patient and lure the Giant Beetle over these sewer traps time and time again, exploding these Sap traps for damage until this insect is down and out for the count.
Wasp Queen
The key to defeating the Wasp Queen iscoating each section of the armor in sap and blowing it up. There are four pieces of armor that must be destroyed; two on the front and two on the back.
To start the fight, the Wasp Queen will have a swarm with her that will arrange themselves into a hammer to try andhit the players, similar to how the previous Wasp Swarm was trying to do away with the dynamic duo. Dodge the hammer strikes andstart aiming at any piece of armor that isn’t protected by a swarm, allowing players to get some good damaging shots in the midst of all this chaos. After a third of the boss’s health is gone, it will start shooting fire onto the arena. Take the rails on either side of the arena to avoid damage. The boss’s swarms will also start performing the hammer strikes and a horizontal bar move. Keeping dodging the attacks while destroying the boss’s armor plates.

With half of her health gone, the Wasp Queen will command her swarm todrop onto the arena like bombs,with an explosive radius made of wasps. The wasps will also start to fly across the map in the shape of scissors. During this time the view will change to a top-down view so that players can dodge these attacks without facing too many problems in the process. Once the view returns to normal, Cody and May will need to take out the remaining armor of the boss.
Phase Three
Once the Wasp Queen is low enough on health, the arena will fall away and the rest of the fight will take place on a rail that encircles the Wasp Queen. During this time, Cody and May will need totake aim at the chain holding the boss up,which will be protected by swarms. Take out the swarms and hit the chain enough to defeat the boss.
Chief
As Cody and May are trying to escape the tree on the makeshift plane, Chief will fly out of the brush and land on top. May will climb to the top of the plane and enter aStreet Fighter-style battle with him.Cody will need to fly the plane while the fight commencesand steer clear of any obstacles that appear. May needs to focus her attention on Chief.
Chief isn’t extremely hard to defeat, but watch out for a few key attacks. He likes to perform a tail sweep and the infamous Hadouken from the classic fighting game. Those two moves do the most damage and can throw off the fight. As long as the player controlling May avoids these moves, they’ll be able to take down Chief with relative ease.
Moon Baboon
Moon Baboon will start off the boss fight in a UFO and willfire a laser at either Cody or May. Whoever is targeted will need to run away from the laser while the other player finds theglowing button on the floor of the arena.Once the player finds the button, stand on it to make a pylon come up out of the ground. The player who is being chased by the laser will need toguide the laser over to the pylon.Once the laser hits the pylon, it will damageMoon Baboon.
After the boss takes damage, lasers will shoot out of the center of the arena. Keep jumping the lasers as they spin around the arena. During this time the players will also have to dodge grenades that Moon Baboon throws out. It can be slightly chaotic, but this phase is only temporary. After its outburst, the Moon Baboon will repeat the laser part. Repeat the process above until all four pylons have been hit by the laser.
A cutscene will play once a third of the boss’s health is gone. Moon Baboon will land on the ground, and Cody will need to become large to lift the ship so that May can pull off the laser. During the second phase, Moon Baboon will shoot rockets. Run away from these until they land on the ground, following which players can jump on the grounded rocket to ride it. The ultimate aim here is tofly the rocket over to Moon Baboon to damage him. Rinse and repeat until another third of his health is gone, at which point another cutscene will play.
After the cutscene, Cody will need to shrink down andclimb inside the rocket. He will need to jump platforms, avoid electrified walls, and maneuver around lasers until he reaches the big red eject button to ground pound. Meanwhile, May will need tocontinuously dodge lasers, grenades, and slamswhile running around the arena. How long the player controlling May needs to deal with this onslaught depends on how quiet Cody is during his act of internal sabotage.
Once the eject button is slammed, another cutscene will play and Moon Baboon will be on the moon while May hops into the cockpit to fly the UFO.While May is flying the UFO, Cody will man the laser gun. Cody will need to use the radar to shoot the laser and hit Moon Baboon, while May flies around the moon. Hit the boss enough times, and he will be down for the count!
Giant Octopus
At the start of the fight, May and Cody will beaboard a ship that they must work together to pilot. The Octopus will spawn and the two characters should immediately aim at its face. Watch out for any tentacles that come up out of the water, because these will damage the ship. When a tentacle spawns, turn the ship and shoot it, then go back to shooting the Octopus. Rinse and repeat until a cutscene plays.
After the cutscene, the players will be caught in a whirlpool where they will only be able to spin. The Octopus will disappear, but its tentacles will keep spawning to send out rubber ducks with explosives fixed to them.Destroy the ducksuntil the Octopus comes back into the arena. When the main body of the Octopus pops back up it will also spawn multiple tentacles.Take out the tentacles and then attack the main body. Rinse and repeat this until the Octopus is defeated.