Microsofthas recently revealed a multitude of games for their new console, theXbox Series X. Deemed by Microsoft as the most powerful console ever made, many fans were more than excited waiting for gameplay forthe console’s exclusive titles.

RELATED:10 Things We Want To See In Halo Infinite

Halo Infinitemight be the most anticipated title for the Series X. After343 Industriesrevealed gameplay, the gaming community has been mixed about the title.Halofans are excited about the game’s sandbox and narrative while mostXboxfans were shocked at how dated the game looked. Here are 5 reasons why gamers are equally excited and worried aboutHalo Infinite.

10Excited: Open World Campaign

DedicatedHalofans might rememberBungie’sforay into making a non-linearHalotitle. It was calledHalo 3: ODSTand is generally regarded by fans as an underrated gem for its gripping atmosphere and tone. NoHalogame has attempted this for over a decade, but it appears thatHalo Infiniteis about to change this.

There has never been a better time for aHalotitle to focus on having an open world rather than linear levels. The opening minutes of 343’s recent gameplay demo evoke the same sense of mystery and awe asHalo: Combat Evolved. The type of mission design and sandbox elements 343 can create with this sort of campaign structure could very well exceed what previousHalogames could provide.

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9Worried: 10 Year Plan

In a recent interview with IGN, 343 Industries' Chris Lee went on to state thatHalo Infinitewould be the start of a continually supported game that could be “…the start of the next ten years forHalo…” Fans ofDestinymight have heard Bungie state the same thing about their IP.

This has raised some major concerns amongst theHalofanbase as to how much content will be available at launch. Rumors have even speculated that multiplayer won’t be included at launch,which has thankfully been debunked.Halo 5’spost-launch content has greatly expanded on the game’s multiplayer and Forge offerings, so there is a good chance that this will be executed well by 343. Regardless, the state ofInfiniteat launch remains to be seen.

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8Excited: Story

TheHalofranchise has typically struck a brilliant balance between simple plotlines and intricate lore that dedicated players can sink their teeth into. 343 Industries made the mistake of focusing too much on lore inHalo 4and5,Halo 5being the worst with its “Hunt the Truth” campaign that required fans to listen to podcasts and readHalonovels to understand the game’s plot.

Lore-centric storytelling seems to be put to the wayside inHalo Infinite. Players fight the Banished, a group of ex-Covenant aliens determined to ruin humanity. If it sounds similar to Bungie’sHalotitles, that’s because it is. Fans still don’t know exactly how Fireteam Osiris andHalo 5’soverall plot will fit in withHalo Infinite, but it’s safe to say thatHalo 5’sending will be addressed at some point inInfinite.

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7Worried: Dialogue

On the other end of the spectrum, the dialogue shown duringHalo Infinite’sgameplay demo seems off compared to previous entries. Bungie’s titles have a degree of confidence yet self-awareness in their dialogue that makes them iconic. It’s partly the reason why Sergeant Johnson and Master Chief are loved so much by the community.

That is missing inInfinitefromwhat gamers have seen thus far. The pilot might be realistic in that he’s worried about the situation, but he offers no solutions to Chief and rambles instead. Escharum’s speech at the end of the demo didn’t help, either. Although in Escharum’s case, the mixed reception of the speech comes from his arguably last-gen looking character model and having no buildup to his appearance. Hopefully, 343 can nail the charming dialogue Bungie’s titles used to great effect.

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6Excited: Gameplay Sandbox

EveryHalogame has brought with it a dynamic sandbox that includes powerful weapons and interesting ways of interacting with mechanics.Halo 4hadissues with gameplay balanceand loadout system whileHalo 5split the community with its mobility mechanics. As a result, many have felt that 343’s titles don’t feel likeHalo.

RELATED:Halo Infinite: 10 Weapons We Want To See In The Game

Halo Infinite Shield Cropped

Regardless of worries or complaints from the demo, this is the first 343 title that genuinely feels like a properHalogame that isn’t trying to follow trends. There are no iron sights, thruster packs, or Promethean foes. The demo showed pureHalogunplay and a return toHalo 3’sequipment system. The grappling hook seems like a great compromise between fans that were either for or against enhanced mobility in aHalogame that can easily be removed or balanced around in multiplayer. There are an infinite amount of possibilities for fun sandbox gameplay shown in this 8-minute demo.

5Worried: Fewer Setpieces

It wouldn’t be aHalotitle without action setpieces. Whether it isHalo: Combat Evolved’sFlood revealorHalo: Reach’sspaceship mission, these moments are crucial to makingHalofeel likeHalo. With the shift towards an open world, these moments might be less frequent or harder to build up towards since players aren’t linearly experiencing the game like past titles.

4Excited: Original Artstyle

Out of every criticism fans have made with 343’sHalotitles, arguably the largest issue was the art style. The game took a radically different direction visually from Bungie’s titles that many felt detracted from the overall tone and appeal ofHalo.

WithHalo Infinite, the art style has taken a shift back towards the older titles. Human weapons and armor look more modern than before,Covenant enemiesappear more colorful, and the Halo rings finally take centerstage again. There have been a few critiques with the way the game’s Phantom and Brutes look, but these can easily be ironed out before launch. Overall, this game looks much closer toHalothan any title 343 Industries has made previously.

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3Worried: Visuals

Nearly everyone who has paid a modicum of attention towardsHalo Infinitehas seen this image. It has to be said thatHalo Infinitelooks considerably current-gen and even last-gen at times.

RELATED:The 10 Video Games With The Most Impressive Graphics, Ranked

Certain fans have argued that the graphics don’t matter as gameplay is paramount, and while that’s true, Microsoft has continually advertised their console as the most powerful console ever. Saying that this game failed to meet expectations from a graphical standpoint is an understatement. Ray tracing will do much to alleviate the game’s lackluster lighting, but this will be released post-launch.

2Excited: Multiplayer

Fans might not have gotten to seeHalo Infinite’smultiplayer just yet, but plenty of elements from the gameplay reveal instill confidence that this will be the bestHalomultiplayer experience in a long time.

Equipment fromHalo 3is back, thruster packs and ADS seem to have been removed, vehicles appear to handle like older titles, and the weapon sandbox feels equally varied and meaningful. Considering the large scope ofInfinite’scampaign and the positive overall reception ofHalo 5’sWarzone, it’s safe to say thatHalo Infinite’smultiplayer has the chance of being the franchise has ever seen.

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1Worried: Releasing On Three Platforms

Much ofHalo Infinite’scriticisms can be directly attributed to this point: the game will be releasing on theXbox One, Xbox Series X, as well asPCsimultaneously.

Each platform has vastly different configurations and overall performance, which means that 343 had to developInfinitewhile considering the game’s performance on the Xbox One and lower-end PCs. Not only can releasing a game on so many platforms lead to unexpected bugs, but it also means that the game won’t be able to focus on delivering an uncompromising visual or gameplay experience. If this game releases when the Series X launches as most speculate this fall,Halo Infinitemight be in serious trouble.

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NEXT:Halo: The 10 Best Multiplayer Maps In The Entire Series, Ranked

Halo Infinite Announcement Trailer Cropped

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