The former top dog of the battle royale is back to claim its throne with the recent release ofCall of Duty: Warzone 2.0.The game touted many big changes prior to launch to spice up the gameplay loop that so many players have come to know and love. Accompanying thisare new featuressuch as DMZ and proximity chat, which are sure to provide many more fun moments to those willing to give it a try.

Somewell-known features are unfortunately missing, but there is hope with leaks and announcements either hinting or outright stating some of them will return. In the meantime, players have much to explore and discover inWarzone2’s new map, Al Mazarh. This list won’t be going over the big changes and new features inWarzone 2.0, but instead, highlight the small improvements the game made based on what was learned in the originalWarzone.

Stim found in bathroom in COD Warzone 2.0

4Loot In Places That Make Sense

Warzoneprided itself on having a plethora of loot for players to find and fight for across the massive maps. Players would soon find out this loot was quite random, and only select locations would feature a chance for better loot. These would inevitably turn into high-traffic areas where a majority of the fights would occur.

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Warzone 2.0looked to make a small improvement in this area by adding logic to certain loot spawns. For example, the “Stim” is more likely to spawn in medical cabinets found in bathrooms, as that is where medical supplies would be found in the real world. Of course, loot still retains an element of randomness, but this adjustment is beginner-friendly and will be utilized by veterans to get to theirbest loadoutsfaster.

3Less Instant Deaths

When operators first landed in Verdansk at the launch ofCall of Duty: Warzone,they were greeted with a massive map and many locations to visit. Unfortunately, the map also had many ways for players to meet their untimely end. The originalWarzonewas notorious for having a few too many ways for operators to just drop dead, some of which were purely because there was no mechanic to prevent it from happening.

Warzoneisalready a difficult game. When operators couldn’t swim, fall from too great a height, or even survive a love tap from a vehicle without instant death, frustration for the game was at an all-time high. Even if a player had a “Self-Revive Kit,” most of these instances would not give them another chance at life.

Less instant deaths that can occur in COD Warzone 2.0

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Thankfully, Al Mazarh is far less deadly, and that is most definitely by design. Operators will notice that they can fall from greater heights without taking as much damage. There is now a swimming mechanic, and vehicles will only kill operators if a certain speed is reached before impact. In general, players will appreciate knowing there is a higher likelihood that they will die thanks to other players rather than the game itself. There remain many instant death scenarios that players will encounter, but thankfully,Warzone 2.0has made improvements in the right direction.

2Ping Color Options

When partied up with other players, communication is key in any competitive multiplayer game. Callouts are a big part of communication. They can sometimes be the deciding factor in why a team wins or loses, especially when the proper information is relayed. With that being said, it is impossible to always give the best possible callouts in any situation. Therefore, operators must rely on other aspects of gameplay to help in their efforts for better teamwork. That is why the pinging system is so useful in a battle royale, as it can provide a visual representation of exactly what a teammate called out.

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Color customization options found in COD Warzone 2.0 settings

The pinging system is not without its flaws, however. By default, the color of pings is white, which can be difficult to see in the heat of combat. Once again,Warzone 2.0made an improvement in this area by giving operators options tochange the color of their pings. This, along with many other accessibility options thatModern Warfare 2added on launch, is a great example of a small change that can have a major impact on gameplay. Now operators won’t miss that crucial ping from a teammate about findingone of the best gunsin the game.

1More Stats

Statistics are a great way for players to review games to see what aspects they excelled at or struggled with. Stats such as “Kill-Death Ratio” and “Objective Time” are not new to theCall of Dutyfranchise, but they don’t always tell the full story. Often, the outcome of a match can come down to numerous aspects out of a player’s control, which can be frustrating. When the game isn’t frustrating, it can be rewarding in so many ways. One of them isknowing how to winand the best way to do so.

Upon bringing up the scoreboard in a match ofWarzone 2.0,operators will notice two new stats titled “AQ Kills” and “Damage.” These represent A.I. kills and damage done to players, vehicles, and A.I. in-game respectively. Whilesome of the more requested stats are still missing, what is provided does give valuable feedback. Damage is a fairly underrated stat, as it can provide insight into what is required to destroy a helicopter or car for example. This can be helpful, as oftentimes players mayfear going up against opponents in a vehicles. But when equipped with the knowledge of what is required to take down a vehicle, that fear can be turned into confidence. Also worth mentioning is the “End-Game Commendations,” which highlight what each member of a team did well that game. These are usually the reasons why said team won.

New stats shown in COD Warzone 2.0

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