Summary

The upcomingAssassin’s Creed Miragestands out clearly from the many upcoming projects within the franchise. The release is set to be a significant departure from the recent gameplay formula of theACgames, reinvigorating parts of the fan base that were otherwise disinterested.

While the return to the old gameplay style withAssassin’s Creed Mirageis exciting, it will of course bring with it some slight hiccups. In particular, fans may find themselves having to unlearn many gameplay habits that have been instilled byMirage’s predecessors, which is one downside to the wide range of experiences that the IP offers.

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Assassin’s Creed Mirage’s Move Away From the RPG Formula

One of the most bold and controversial elements of theAssassin’s Creedfranchise came to fruition recently with its adoption of an entirely new gameplay framework. While older entries were typified by intimate yet complexly crafted central cities, recent entries likeOrigins,Odyssey, andValhallaall opted for large-scale open worlds.

This change of setting was primarily to foster the new RPG elements of the franchise, with a focus on deep exploration, complex skill trees, unique gear, and more layered NPC interactions. The full breadth of this ambitious gameplay is only possible in areas much larger than what the franchise had previously explored, creating a cleardisconnect between classicAssassin’s Creedand its newfound identity.

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Many fans welcomed these changes as a sensible switching up of what had become a tired formula, yet there are of course segments of equally-passionate fans who are vocal in their preference for the original titles. This fresh RPG approach is set to continue forAssassin’s Creed, with the highly anticipatedJapan-setAssassin’s Creed Redbeing another mainline RPG project. However, it is clear that Ubisoft is looking to diversify this approach, withMirageoffering an experience more in-line with that classicACfeel.

Habits That Assassin’s Creed Mirage Players Will Need to Forget

With thelast three mainlineACentries featuring the new RPG formula, many fans will have likely developed some gameplay practices that will not be fir for purpose withinMirage. From general exploration to combat, these habits will have quite wide-spanning consequences if not forgotten.

Immediately,Mirageplayers will need to kick the habit of not looking for dedicated parkour routes within built-up areas. Historically, knowing the parkour routes of a location was integral to fast getaways and general travel, yet the large-scale of newer games and mounted travel negated this.Ubisoft has stressed howMiragewill feature classic parkour, meaning fans should memorize the best routes to master the art of escape.

It is also likely thatMiragewill feature much less aggressive andbombastic combat than the likes ofValhallaandOdyssey. As a Viking or a Spartan, newerACtitles allowed the player to move away from the tenets of stealth thatACwas built on, with in-game abilities allowing for lethal head-on combat. AsMiragewill feature a young Basim rising the ranks of the Hidden Ones, players will need to return to the mentality of stealth being their biggest ally when facing enemies. WhileMiragemay share storytelling similarities with its RPG predecessors, it is clear that gameplay will require a serious change in approach for fans of the recent RPG titles.

Assassin’s Creed Miragereleases October 5 for PC, PS4, PS5, Xbox One, and Xbox Series X/S.

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